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What is XAPI Tin Can?



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Experience API is a brand new interoperability standards from Advanced Distributed Learning. You can track learner's activities and progress with xAPI. All the data is recorded into a Learning Records Store. Originally Tin Can API was now called xAPI. This research project is by Rustici, a software company in Nashville.

xapi Tin Can is the acronym of "Experience Application Programming Interface". It was developed by ADL and Rustici Software in 2013. The technology is widely used for e-learning, and it offers an opportunity to enhance learning. Tech-savvy people have seen that xapi tin helps solve eLearning challenges by tracking learners' learning activities.

How xapi works

In the world of digital learning, SCORM and xAPI are the two most common content standards that companies use to package and deliver their e-learning courses. When implementing a learning strategy, it is important to select the right standard. This will impact the longevity of your eLearning materials and systems.


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How do tincan lms work?

Instancy now supports the latest interoperability specifications, allowing you to create SCORM compatible content and track your learning on mobile devices. This means you can deliver an elearning course to different devices, and each device will sync up with the Learning Record Store once they're connected to the Internet.


How can elearning be used?

The Tin Can API is an extension to SCORM, and it allows you to deliver e-learning courses on mobile devices like tablets and smartphones without having to connect them to the Internet. This is great for workplace learning or learners who would like to access training on-the-go.

How does tin-can software work?

The xAPI javascript library provides a simple way to track user activities and save them in the Learning Record Store. The xAPI javascript library uses a simple format known as "Actor – Verb – Object" statements in order to describe a learner's activities. These statements are sent by the Learning Record Store whenever a user completes something in a course that is web-based. They can be stored there for analysis.

How do tin-can slms operate?

Tin Can slms are learning management systems that use the xAPI to track learner activities and performance. They are often built into LMSs but can also live on the web.


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These tools are a great way to monitor and capture the learning activities that learners do in your organization. They also allow you to measure and track the results. These tools are easy to use, and they can be integrated into almost any platform.

How to tin a can work

Tin Can HR Training allows your employees log their learning, and other employee data. You can then use this information to get valuable insight into how well your training program is working. This will allow you to make better decisions about how you can best support your employees in their career development.




FAQ

What systems are used for elearning?

E-learning is an online learning system where students learn from a computer screen. You can engage in interactive activities, such as discussions, quizzes and tests.

E-learning also includes web programs that provide access to online information through a computer. This program is commonly called "online education".


What is the biggest challenge in online learning?

Students must be engaged throughout the course. This is the biggest problem. How can you expect students to learn anything if they don't care about what you are teaching? Giving students many options is the best way to keep them focused. It means that they can choose the modules they wish to study first, the chapters they wish to read next, the exercises they would like to attempt, the tests they would like to take, the assignments they would like to start working on, as well as which websites, videos, and games they'd like to play.


What are some of the key obstacles to eLearning success?

The primary challenge of e-Learning isn't technical, but cultural. It's about people and how they interact.

Understanding what motivates and how they learn best is key. Also, we need to find out what makes them feel most comfortable learning online.

This is where it's important to find ways of making this experience as natural and enjoyable as possible.


How can I decide which eLearning platform I want to use?

There are thousands upon thousands of eLearning platform options today. Some are free while some are more costly.

There are some things you should ask yourself before making a choice between these options.

  • Do I want to design my own learning materials You can create your own eLearning courses with a variety of free tools. These include Adobe Captivate. Articulate Storyline. Lectora. iSpring Suite. and Camtasia.
  • Do I want to purchase ready-made eLearning courses? There are many companies that sell pre-packaged courses. They can cost anywhere from $20 to 100 dollars per course. Mindjet (Edusoft), and Thinkful are three of the most highly-respected.
  • What if I want to combine both? Many people find that they get better results if they combine their own materials with the ones provided by companies.
  • Which option would be best for you? It all depends on your circumstances. If you are new at eLearning you may prefer to create your own material. However, once you have gained experience, you may want to consider purchasing a pre-designed course.


Is eLearning efficient?

E-learning is an effective tool for delivering learning content from anywhere at any time. It gives learners access to information from any location, at any time.

E-learning is also a way to provide training programs on demand, without having to travel and/or rent classroom space.



Statistics

  • E-learning is intended to enhance individual-level performance, and therefore intend to use of e-learning should be predicted by a learner's preference for self-enhancement (Veiga, Floyd, & Dechant, 2001). (sciencedirect.com)
  • India's PC market clocks 9.2% growth to 3.4 million units in the September quarter (economictimes.indiatimes.com)
  • However, e-learning courses that are engaging, well-designed, and interesting are likely to be perceived as useful by e-learners (Roca & Gagné, 2008). (sciencedirect.com)
  • Reliability, validity, and descriptive statistics (The Gambia). Empty CellCRAVEMeanSDACBICOEEHABHEHMPEPOPVSESITRAC0.770.635.080.842) in behavioral intention to use e-learning in The Gambia (53%) and the UK (52%), (sciencedirect.com)



External Links

britannica.com


learntechlib.org


en.wikipedia.org


doi.org




How To

How has e-learning changed since its introduction?

In the 1980s, the first e-learning courses appeared. They were made to aid adults with computer skills. E-learning is now much more advanced. There are many kinds of e-learning nowadays. Some of these include:

  1. Computer-Based Training (CBT) - CBT is usually short and involves using computers to deliver information.
  2. On-Demand (ODT), - ODT can be compared to CBT. However, the course is only available when it is necessary.
  3. Self Study - Self-study is a type of e-learning that allows individuals to complete their own studies without any assistance.
  4. Web-Based Training is (WBT): This type of eLearning involves students who complete their studies online. The tutor cannot see what the students are doing but can track their progress through the system.
  5. Video Lecture - Videos are recorded lectures and can be viewed either on a TV screen or on a computer monitor.
  6. Online Tutorials-These tutorials provide step-by, detailed instructions on how certain tasks can be performed.
  7. Interactive Whiteboard - An interactive whiteboard is like a normal whiteboard except that it has touch-sensitive areas which allow users to interact directly with the image displayed on the board.
  8. Simulations - Computer-based games that allow role-playing. Students simulate scenarios that might arise in the course of their job.
  9. Games - Games can be computer-based activities that are designed to help with problem-solving.
  10. Collaborative Learning - Collaborative learning is a form of e-learning that encourages groups of students to work together.
  11. Problem Solving: This is a type e-learning which aims to help students develop critical thinking skills.
  12. Virtual Environments- A virtual world is a 3D model of real-world objects. It would be a 3D-model of a building.
  13. Social Networking - Social networking is a way of communicating with others via the internet.
  14. Mobile Learning – This is a type eLearning that can be done from anywhere, even while you are traveling.




 



What is XAPI Tin Can?